Plan.it Mobile Application

Plan-it  is a visual planning appication, designed for parents to create schedules, routines and long term habits for younger children, and children with special needs.

My Role

  • User Research
  • User flow mapping
  • Prototyping
  • UI design

Tools

  • Photoshop
  • InVison
  • Figma

Deliverables

  • User research reports
  • IA Reports
  • Wireframes
  • Hi-fi Prototypes

Process

Discovery

User Interviews
Persona
Development

Define

Information Architecture
User flow

Ideation

Wireframes

Prototype

lo-Fi Prototypes

Validation

Usability Testing

Discovery

User Research

To understand how often parents use schedules and how they plan daily routines for their children, I conducted several interviews.

Key Findings

  • They find creating daily schedules is very effective.
  • They write down schedules on paper or just plan it In their head throughout the day.
  • They try communicating the daily tasks verbally.
  • Some parents found scribbling simple images is a lot more helpful and their child memorizes the tasks and follows through.
  • Children with special needs, have trouble handling sudden changes.
affinity-map

Persona

Created personas based on user research, to better understand ho to achieve user goals.

Define

feature

Competitive Analaysis

Researched competitors and similar applications to find out how to create a better user experiance.

Feature Priortization

Based on user research, defined the features that are most important to users and will help them achieve their goals.

UserFlow

The user flow shows all the possible choices a user can make in the application from beginning to end.

Flowchart

Sitemap

Created the sitemap to show the application layout and process in more details in order to create the content.

Flowchart

Ideation

Wireframes

Using all information collected, the first set of wireframes were sketched.

wire-frames

Prototype

Lo-fi Prototype

the digital prototypes were created using Figma.

Lo-fi Prototype

Validate

Usability Testing

Conducted usability testing by creating a clickable version of the application. Observed users while they completed tasks on the application.

Test Findings

  • Need to simplify the edit page
  • Make buttons larger
  • Simplify report page
  • Add wording below the icons
usability

Mid-fi Prototypes

Used the testing findings to update the prototype.

Mid-fi Prototypes

UI Design 

 UI Design